10 resultados para Software de sistemas

em Repositorio Institucional Universidad de Medellín


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Software engineering best practices allow significantly improving the software development. However, the implementation of best practices requires skilled professionals, financial investment and technical support to facilitate implementation and achieve the respective improvement. In this paper we proposes a protocol to design techniques to implement best practices of software engineering. The protocol includes the identification and selection of process to improve, the study of standards and models, identification of best practices associated with the process and the possible implementation techniques. In addition, technical design activities are defined in order to create or adapt the techniques of implementing best practices for software development.

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Since the emergence of software engineering in the late 1960's as a response to the software crisis, researchers throughout the world are trying to give theoretical support to this discipline. Several points of view have to be reviewed in order to complete this task. In the middle 70's Frederick Brooks Jr. coined the term "silver bullet" suggesting the solution to several problems rela-ted to software engineering and, hence, we adopted such a metaphor as a symbol for this book. Methods, modeling, and teaching are the insights reviewed in this book. Some work related to these topies is presented by software engineering researchers, led by Ivar Jacobson, one of the most remarkable researchers in this area. We hope our work will contribute to advance in giving the theoretieal support that software engineering needs.

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El libro que ahora nos ocupa, titulado “Ingeniería de Software e Ingeniería del Conocimiento: dos disciplinas interrelacionadas” surge con los aportes de una gran cantidad de grupos iberoamericanos que presentan conclusiones importantes sobre estas dos disciplinas. Se presentan proyectos en diferentes temas, como entornos virtuales de aprendizaje, transferencia del conocimiento, modelos y metodologías del software como PSP y Scrum, elementos de ingeniería de requisitos, arquitecturas y lenguajes, además de varias técnicas y estrategias de enseñanza y tendencias modernas como Semat. Todos estos temas se conjugan y, en ocasiones, sus límites se hacen borrosos entre las dos disciplinas que dan nombre a este libro, entregando en 22 Capítulos aportes de gran relevancia para el entorno científico Iberoamericano. Confiamos en que las contribuciones que se incluyen en este libro susciten nuevas maneras de aproximar aún más la Ingeniería de Software y la Ingeniería del Conocimiento, como áreas que tienen mucho que aportarse la una a la otra.